Geometry Wars clone.
Shoot enemies and stay alive to raise your score multiplier.
Watch out for black holes which repulse your fire.
Move your ship and aim enemies shapes with the awesome virtual on-screen joystick.
This game is the beginning of the port of the tutorial from GameDev Tuts+ (<a href="https://www.google.com/url?q=https://www.google.com/url?q%3Dhttp://gamedevelopment.tutsplus.com/tutorials/make-a-neon-vector-shooter-in-xna-basic-gameplay--gamedev-9859%26sa%3DD%26usg%3DAFQjCNGzL5sxmUWn6fWonMBDY2ZytHrf5Q&sa=D&usg=AFQjCNG4neENc2j7VYFJY1dBzSWgDtsarg" target="_blank">http://gamedevelopment.tutsplus.com/tutorials/make-a-neon-vector-shooter-in-xna-basic-gameplay--gamedev-9859</a>) using the ORX engine (<a href="https://www.google.com/url?q=https://www.google.com/url?q%3Dhttp://orx-project.org/)%26sa%3DD%26usg%3DAFQjCNGIpmVRV4ZKdXVBwf80z0C_DaOfCQ&sa=D&usg=AFQjCNG8TanU68EJX9R48Risodiu2EU0Vg" target="_blank">http://orx-project.org/)</a>.
More shining FX to come in future updates.
January release for #1GAM